Starving Worms, Crawling to Victory
On a planet far far away, where worms are the rulers and mankind never existed, two worm clans, the Cherroms and the Apploms, were living peacefully on separate parts of the planet.
The worms enjoyed their lives and spent most of the day producing and harvesting their favourite fruit (Apple for the Apploms and cherry for the Cherroms). The giant fruit trees had grown much bigger than the normal trees and the worms made sure that they were planted in an efficient grid structure. The two worm tribes were also real masters at changing the land with great efficiency, and this allowed them to optimize their fruit production to the maximum. They could easily change a forest of small trees into a lake or any other kind of landscape in almost no time.
In the spring of 2014 AD (“After Drought”, the worms were measuring the years starting from the last terrible global drought.) on the planet Wormito, a huge storm of radiation completely disturbed the season cycle of the planet. The seasons started to change rapidly and unpredictably. The giant fruit trees became sick and most of them died so only the giant tree trunks were left on the planet. The worm tribes were struggling to find enough food and hunger was becoming a daily preoccupation for the worms. To restore a normal season balance, the worm scientists started to search for a way to control the seasons using radiations. The first results were promising and the first season changes were made, but the technology was not very safe yet.
Soon, the only cherry left on the planet was controlled by the apple-eating Apploms and the only apple left was controlled by the cherry-eating Cherroms. Both clans managed to mutate the fruits in a way that they were continuously growing bigger so that they provided enough food for the worms. But whatever they tried, it was not possible to spread the fruit to grow new fresh trees.
After a while the Apploms couldn’t resist any longer. They had enough from eating the (in their opinion disgusting) cherry. They longed for the delicious apple. Same for the Cherroms. They wanted their beloved cherry back.
Because worms don’t know how to speak and since they have no hands to gesture, the only logical consequence was to start a ruthless war to steal their favourite fruit.
It is now time for you to take control over a worm clan and help them crawling to the other fruit before the enemy clan steals yours. Use your energy wisely to change the seasons and the terrain to achieve your goal! The winner will be able to control the whole planet, while starvation or enslavement will be the penalty for the loser.
A game made by Nicolas Imhof, Cléa Benz & Adrien de Gottrau
(A big thank you to Jan Wolf for your precious help early in the project. It's sad that you could find enough time to make it to the end.)
Deliverables
This section covers the deliverables for the game class.
Part 1: Proposal Chapter
Rough Game Proposal Draft
Final Proposal
Part 1.5: Mutual Project Critiques
Small critique of every other project made by each member of our group.
Nicolas
Cléa
Adrien
Part 2: Prototype Chapter
Prototype
Part 3: Interim Release Chapter
Interim Release Chapter
Part 4: Alpha Release Chapter
Alpha Release Chapter
Part 5: Playtest Chapter
Playtesting Chapter
Part 6: Conclusion Chapter
Conclusion Chapter
Part 7: Trailer Link
Trailer on YouTube now in HD
Part 8 Maya Modeling Videos
Watch these short videos if you want to see how we modeled some of our assets !
Mushroom Square
Viking Worm
Chariot
Project Status
Final presentation!
Screenshots
Attachments