Cherrom2D.png Starving Worms, Crawling to Victory Applom2DGespiegelt.png

On a planet far far away, where worms are the rulers and mankind never existed, two worm clans, the Cherroms and the Apploms, were living peacefully on separate parts of the planet. The worms enjoyed their lives and spent most of the day producing and harvesting their favourite fruit (Apple for the Apploms and cherry for the Cherroms). The giant fruit trees had grown much bigger than the normal trees and the worms made sure that they were planted in an efficient grid structure. The two worm tribes were also real masters at changing the land with great efficiency, and this allowed them to optimize their fruit production to the maximum. They could easily change a forest of small trees into a lake or any other kind of landscape in almost no time. In the spring of 2014 AD (“After Drought”, the worms were measuring the years starting from the last terrible global drought.) on the planet Wormito, a huge storm of radiation completely disturbed the season cycle of the planet. The seasons started to change rapidly and unpredictably. The giant fruit trees became sick and most of them died so only the giant tree trunks were left on the planet. The worm tribes were struggling to find enough food and hunger was becoming a daily preoccupation for the worms. To restore a normal season balance, the worm scientists started to search for a way to control the seasons using radiations. The first results were promising and the first season changes were made, but the technology was not very safe yet. Soon, the only cherry left on the planet was controlled by the apple-eating Apploms and the only apple left was controlled by the cherry-eating Cherroms. Both clans managed to mutate the fruits in a way that they were continuously growing bigger so that they provided enough food for the worms. But whatever they tried, it was not possible to spread the fruit to grow new fresh trees. After a while the Apploms couldn’t resist any longer. They had enough from eating the (in their opinion disgusting) cherry. They longed for the delicious apple. Same for the Cherroms. They wanted their beloved cherry back. Because worms don’t know how to speak and since they have no hands to gesture, the only logical consequence was to start a ruthless war to steal their favourite fruit. It is now time for you to take control over a worm clan and help them crawling to the other fruit before the enemy clan steals yours. Use your energy wisely to change the seasons and the terrain to achieve your goal! The winner will be able to control the whole planet, while starvation or enslavement will be the penalty for the loser.


A game made by Nicolas Imhof, Cléa Benz & Adrien de Gottrau

(A big thank you to Jan Wolf for your precious help early in the project. It's sad that you could find enough time to make it to the end.)

Cherrom2D.png Deliverables

This section covers the deliverables for the game class.

Part 1: Proposal Chapter

Green led Rough Game Proposal Draft

Green led Final Proposal

Part 1.5: Mutual Project Critiques

Small critique of every other project made by each member of our group.

Green led Nicolas

Green led Cléa

Green led Adrien

Part 2: Prototype Chapter

Green led Prototype

Part 3: Interim Release Chapter

Green led Interim Release Chapter

Part 4: Alpha Release Chapter

Green led Alpha Release Chapter

Part 5: Playtest Chapter

Green led Playtesting Chapter

Part 6: Conclusion Chapter

Green led Conclusion Chapter

Part 7: Trailer Link

Green led Trailer on YouTube now in HD

Part 8 Maya Modeling Videos

Watch these short videos if you want to see how we modeled some of our assets !

Green led Mushroom Square

Green led Viking Worm

Green led Chariot

Project Status

Cherrom2D.png Final presentation!Applom2DGespiegelt.png

Screenshots

NewMenu.PNG

GUINew.PNG

Cherrom2D.pngCherrom2D.pngCherrom2D.pngCherrom2D.pngCherrom2D.pngCherrom2D.png

Attachments


I Attachment History Action Size Date Who Comment
PDFpdf Adrien.pdf r1 manage 61.5 K 2014-03-17 - 19:49 AdrienDeGottrau  
PDFpdf Alpharelease.pdf r1 manage 4509.2 K 2014-05-05 - 16:46 AdrienDeGottrau  
PDFpdf Clea.pdf r1 manage 47.3 K 2014-04-14 - 15:04 AdrienDeGottrau  
PDFpdf ConculsionChapterLow.pdf r1 manage 9778.1 K 2014-05-26 - 16:11 AdrienDeGottrau  
PDFpdf FinalProposal.pdf r2 r1 manage 9088.8 K 2014-03-10 - 15:19 AdrienDeGottrau  
PNGpng GUINew.PNG r1 manage 2033.7 K 2014-05-26 - 18:12 AdrienDeGottrau  
PDFpdf InterimReleaseChapter.pdf r1 manage 7753.8 K 2014-04-14 - 15:50 AdrienDeGottrau  
PNGpng NewMenu.PNG r1 manage 1863.8 K 2014-05-26 - 18:12 AdrienDeGottrau  
PDFpdf Nicolas.pdf r1 manage 50.3 K 2014-03-17 - 19:49 AdrienDeGottrau  
PDFpdf Playtesting.pdf r1 manage 781.3 K 2014-05-19 - 15:39 AdrienDeGottrau  
PDFpdf Prototype.pdf r1 manage 3650.1 K 2014-03-17 - 15:57 AdrienDeGottrau  
PDFpdf RoughProposal2.pdf r1 manage 8587.8 K 2014-03-03 - 16:31 AdrienDeGottrau  

Page URL: https://twiki.graphics.ethz.ch/bin/view/GameClass/Team4_2014
2024-03-29
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