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Team 2

Positive:
  • Complex Game with a many strategic possibilities.
  • The introduction of the rules can be too difficult (Probably tutorial will help)

Negative:
  • Complexity could be also a minus if you don`t setup everything perfectly. (A lot of testing is needed)

Team 3

positive:
  • Interesting and novel approach to fighting games, which we really look forward to play!
  • The basic concept seems well thought through and should give a solid base for the strategic fights you want to achieve.
  • Illustrations look promising.

negative:
  • Relying on "not peeking into opponents cards" is kind of a flaw - maybe give option to set a maximum time for choosing the next card. With less time, the opponents are more likely to concentrate only on their own cards (but this might destroy the tactical aspect, if there is too little time).
  • For a strategic game it's important that the balancing is properly done. So make sure that there is not a combination that beats everything else.

Team 4

positive:
  • The figures make a good impression, they look like real beasts
  • The card game idea was pretty interesting and fun to play and think about
  • The game could also only consist of the card game part and still have enough content
  • It seems like you managed to balance the cards in a relatively short amount of time, which could mean that there can be a lot of different cards in the final game to enrich the gameplay

negative:
  • The 3D implementation of this figures could be very difficult, but this part could also be left out if there is not enough time as it does not seem to be too problematic for the game

Team 5

Positive:
  • The cardgame as a base makes the fights more tactical instead of mindless button pushing (which most fight games end up being)
  • The cards suggest myriads of strategies and I think it can be engaging for a long time

Negative:
  • If you stick to the card game the 3D part must be well thought. If it is mere background illustration you might have to rethink if it is really worth the trouble. On the other side, if you make cinematographic videos of it could look really cool and would be nice to watch as a replay at the end of the match (showing the strategic finesse of each move)

Page URL: https://twiki.graphics.ethz.ch/bin/view/GameClass/Team6_2015_Feedback
2024-03-29
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