The Final Game

E is a multi-player ball-sport game on a highly dynamic terrain.

While the main target is to bring the ball into the goal, players are able to deform the level to support team members or hinder opponents. Each level is a terrain built of three energies: Fire, water and earth, which a player can drain from and release to the terrain. Holes can be dug, fire can be spread, water can flood a sink or flush away another player, and much more.
A player consists of the energy he drained, which then forms a physical reaction with the local energy of the terrain, giving him special abilities or restrictions.
All in all, E offers a great amount of individual tactics for a teams, some more obvious and some more advanced.

Trailer:




High Resolution Trailer

Screenshots:

E_screenshot.JPG E_screenshot_da_mess.PNG

eager_with_ball_n_goal.PNG fireearth_E_screenshot.PNG

islandShot.JPG water_E_screenshot.PNG

mana_vacances_screenshot.PNG

Changes since alpha release

  • major enhancement in camera behaviour, camera and player controls.
  • a completely new menu

Design idea realization

Our goal was to deliver a game which offers a new dimension of interaction with the game level and a lot of tactics.
As a result of our play testing, we saw that we developed a playable game, which offers exactly the possibilities and freedom we planed to. We also realized that the terrain engine we built, has not to be focused on a single gameplay, but would offer a solid basis for a lot of games and genres.
We think, E offers tactics, which we didnt even think about while developing it.

Development schedule, project structure

The development schedule was only helpful as it forced us to think about different phases in the game development. We did not stick very accurate to it. But nevertheless we achieved all high targets.
The different stages, as prototype, alpha release and play testing, were very helpful as a target and for motivation. The playtesting was helpful to reveal the most annoying parts of our game, which we could fix afterwards.

Personal impression on project

-- MarioDeuss - 27 May 2008
I Attachment History Action Size Date Who Comment
JPEGjpg E_screenshot.JPG r1 manage 79.4 K 2008-05-29 - 16:01 UnknownUser  
PNGpng E_screenshot_da_mess.PNG r1 manage 1366.6 K 2008-05-29 - 16:02 UnknownUser  
PNGpng eager_with_ball_n_goal.PNG r1 manage 1823.1 K 2008-05-29 - 16:02 UnknownUser  
PNGpng fireearth_E_screenshot.PNG r1 manage 1657.7 K 2008-05-29 - 16:02 UnknownUser  
JPEGjpg islandShot.JPG r1 manage 46.9 K 2008-05-29 - 16:03 UnknownUser  
PNGpng mana_vacances_screenshot.PNG r1 manage 1621.6 K 2008-05-29 - 16:04 UnknownUser  
PNGpng water_E_screenshot.PNG r1 manage 1177.9 K 2008-05-29 - 16:03 UnknownUser  

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2025-07-27
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