1184 B.C.: The battle of Troy is won, and the glorious Greek warriors are returning safely to their beloved families. Except Odysseus who had to struggle for 20 years on his Odyssey. Long forgotten by historians there was actually not only Odysseus but also his 3 brothers: Adysseus, Edysseus and Idysseus. All of them being in love with the beautiful Penelope of Ithaka. Knowing that only one can get her heart, they decided to compete in a sailing regatta. The first reaching Ithaka will marry her. To improve their chances, each competitor seeks to win the favour off an olympic god. The gods, Zeus, Poseidon, Chronos and Hermes, being bored as always, make game out of the destiny of our 4 heroes. They give them the task to gather Ambrosia. In exchange they will granting them special abilities to solve their quests and defeat their enemies.
The Team
Remo Meyer, Thomas Plüss, Andreas Burch
Deliverables
This section covers the deliverables for the game class.
Alpha Report
Some final comments from Jay, Jez, and Vas (added by Bob):
The game looks really nice!
Some additional HUD elements could help, such as an indication of the number of checkpoints in a level and the number activated or remaining
Likewise, HUD messages should be added for first-time events (ie, the first time manna is collected, a message should be displayed explaining what manna is and what it can be used for; the first time a checkpoint is reached, a message should explain what's going on with the checkpoints, etc.)
A key element of the game is wind, which should be exploited as part of the game play [Bob: I think this is covered well, especially with the newly added difficulty levels]