Bring Back Winter!
The game is a physics puzzler based around a fluid simulation in a 2D side view. The goal of the game is to control a stream of water to touch certain items in a specific order.
To do so, the player is able to dig away parts of the terrain to create channels and pathways for the water. In some levels, the player may also be able to place a limited number of objects in the scene. Levels can only be manipulated ahead of time, in a paused view of the level. When the player is finished with their changes to the terrain, they can start the simulation and watch the fluid flow through the scene. No more edits can be made at this point.
If the level goals are met, the player can move on to the next level. If not, the level is reset and the player gets a chance to change the terrain some more.
Trailer
Deliverables
This section covers the deliverables for the game class.
Part 1: Proposal Chapter
Part 2: Prototype Chapter
Part 3: Interim Release Chapter
Part 4: Alpha Release Chapter
Part 5: Playtest Chapter
Part 6: Conclusion Chapter
Demos and Screenshots
Attachments