PhysicalPrototype

The physical prototype consisted on a drawed map representing a level, with enemies in paper, and Llams and Egral using coins.

By moving them with the fingers, while another person move the enemies, we could find out some game machanisms and refine the gameplay we had in mind:
  • Should the characters/enemies collide each others?
  • Should opponnent magical balls collide with enemies?
  • What should be the size of Llams, Egral, enemies, etc...
  • How high a character should jump?

This helps us a lot to have more accurate ideas on the final gameplay

prototype.jpg
I Attachment History Action Size Date Who Comment
JPEGjpg prototype.jpg r1 manage 220.8 K 2011-06-06 - 04:31 BorisDalstein  

Page URL: https://twiki.graphics.ethz.ch/bin/view/GameClass/TeamRaMBoPhysicalPrototype
2025-08-05
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