Unstable Talent
This year's Game Programming Laboratory is set under the theme "Historic places & events". Since our game idea already shakes the very foundations of three-dimensional space, we have decided to embed it in a time travel storyline where the rules of space and the flow of time are slightly askew. The character controlled by the player is an artist who owns a gallery. Due to the fact that he is at his very beginning, this gallery is initially just filled with empty canvases. But on an old Chinese market, he bought some really special paints which allow him to travel through time and space by painting a picture of the desired era and location on such an empty canvas. His goal is to travel to various eras to collect motifs for several paintings for his gallery of historic art. Arrived in these eras, his special paints allow him to create objects out of thin air, or locally change the direction of gravity, which obviously comes in handy on his travels. Furthermore, he owns scissors that enable him to reassemble his surroundings like a collage. Thanks Blackrock for winning the jury price!Deliverables
This section covers the deliverables for the game class.Part 1: Project Proposal
Game Proposal Game Groposal Short Presentation Final Game ProposalGame Critiques
Jeronimo Bayer Thomas Kiser Matthias FlierlFeedback from Black Rock on final proposal
Black Rock Proposal FeedbackPart 2: Prototype
In this weeks exercise we mainly gained confidence in our game idea. We enjoyed playing the levels of our game and were able to imagine what the real implemented game feels like. It was easier then expected to see the isometric view in real life. In the following Powerpoint Presentation you can see a little photostory of our experience with the prototype: Prototype Photostory & PresentationPart 3: Interim Report
Interim Report Black Rock Interim FeedbackPart 4: Alpha Release
Alpha Report Some final comments from Jay, Jez, and Vas (added by Bob):- In the end, the transition between 1st person and orthographic view seems to work well
- The big idea for this game (remember Jay's big idea sheet) could be a focus on illusion and shift of perspective
- The game reminded us of Echochrome -- check it out.
Part 5: Playtesting
Playtesting ReportPart 6: Final
Final Presentation Final Report Windows Installer: Keys: WSDA, E,Q, V, C.. Best screen resolution: 1920x1050Version: 01 Jun 2010
Demos and Screenshots
Character model: or High Quality MovieAttachments
- Game_Proposal.pdf: Game Proposal
- Game_Groposal_PPT.pdf: Game Groposal Short Presentation
- critiques_jeronimobayer.pdf: Game critiques of Jeronimo Bayer
- comments-tk.txt: Game critiques of Thomas Kiser
- comments.txt: Game critiques of Matthias Flierl
- Game_Proposal_final.pdf: Final Game Proposal
- prototype_presentation.pptx: Photostory Prototype
- Interim_Report.pdf: Interim Report
- Alpha_Report.pdf: Alpha report
- Playtesting.pdf: Playtesting report
- final_presentation.pdf: final presentation
- final_report.pdf: Final Report
I | Attachment | History | Action | Size | Date | Who | Comment |
---|---|---|---|---|---|---|---|
Alpha_Report.pdf | r1 | manage | 1651.6 K | 2010-05-10 - 17:02 | JeronimoBayer | Alpha report | |
Game_Groposal_PPT.pdf | r1 | manage | 640.4 K | 2010-03-09 - 21:12 | JeronimoBayer | Game Proposal Short Presentation | |
Game_Proposal.pdf | r4 r3 r2 r1 | manage | 1879.8 K | 2010-03-08 - 16:31 | JeronimoBayer | Game Proposal | |
Game_Proposal_final.pdf | r2 r1 | manage | 1917.1 K | 2010-03-15 - 14:14 | JeronimoBayer | Final Game Proposal | |
Interim_Report.pdf | r2 r1 | manage | 1754.0 K | 2010-04-19 - 20:22 | JeronimoBayer | Interim Report | |
Playtesting.pdf | r1 | manage | 1336.2 K | 2010-05-17 - 16:46 | JeronimoBayer | Playtesting report | |
txt | comments-tk.txt | r1 | manage | 2.4 K | 2010-03-10 - 14:17 | UnknownUser | Game critiques |
txt | comments.txt | r2 r1 | manage | 2.7 K | 2010-03-12 - 20:08 | UnknownUser | Comment on game projects |
critiques_jeronimobayer.pdf | r1 | manage | 343.6 K | 2010-03-10 - 09:59 | JeronimoBayer | Proposal critiques | |
final_presentation.pdf | r1 | manage | 954.3 K | 2010-06-01 - 20:13 | JeronimoBayer | final presentation | |
final_report.pdf | r1 | manage | 1586.9 K | 2010-06-04 - 08:54 | JeronimoBayer | Final Report | |
gif | iso-animated.gif | r1 | manage | 68.1 K | 2010-03-10 - 14:19 | UnknownUser | Animated GIF showing the collage mode / isometric view |
pptx | prototype_presentation.pptx | r1 | manage | 7281.8 K | 2010-03-22 - 15:06 | JeronimoBayer | Photostory Prototype |