LUN

Lun - Logo

Once upon a time, far far away, there was an asteroid circling the sun, minding its own business and being only bound by gravity and infinite boredom. Thus, being a mere piece of stone and ice it was very lucky it couldn't think or feel at all. Also on a not so lucky note this lack of interest lead him to cross the path of Earth - A slightly bigger and much more lively piece of rock inhabitated by carbon based life forms - completely unwillingly and unprepared.

On a totally unrelated case, Forrest, hating his name and parents and thus fleeing them for the 5th time this year, ended - after a very crazy and hard to believe story including a Rattle-Snake, too many pints of Chinese Beer, a girl whose name he couldn't remember but is written in red lipsticky letters on his forehead and for reasons that were even unclear to him a crazy blacksmith - upon the chinese wall. What a great and splendid sight. A seemingly endless and impressive wall, vanishing into horizon, extensive Forests and a calm air of peace, softly carved hill, birds singing and the whole environment being completely devoid of mirrors - and blacksmiths for that matter and to the great relief or Forrest.

This lack of reflections also left him unnoticed of a transformation he was undergoing. Because the Developers are too lazy to model and animate a real person, they paid the blacksmith to create a magical sphere enclosing poor Forrest within. On the plus side, this also was what was going to save his life.

Since, for the first paragraph of this story to make any sense at all and this whole plot being even remotely interesting, we arranged a not so friendly meeting between Forrest, the Wall and the Asteroid.

Thus the asteroid hit earth, namely china and poor Forrest facing doom, turned around and started to lun.

Lun - trailer

HD-Version (523MB) Download

The Team

Just 42 - Logo

Alessandro Gaia

Philipp Simmler

Rafael Hostettler

Deliverables

This section covers the deliverables for the game class.

Part 1: Project Proposal

Want to lun? check this: Lun proposed. or our initial presentation (altough it's just a bunch of nice pictures) Lun presented.

After having held our presentation about our awesome game, please give us your feedback here: mutual project critiques

As there is a saying "quid pro quo" we present our Critiques for your Games here.

Feedback from Black Rock on final proposal

Black Rock Proposal Feedback

Part 2: Prototype

Hungry? Bake a Lun! Here's how: How to bake a Lun à la Just 42.

Part 3: Interim Report

Get a first glance at Lun! Interim Report

Feedback from Black Rock on interim report

Black Rock Interim Feedback

Part 4: Alpha Release

Alpha Release - nearing completion, striving for perfection! WHAT? ahhh bla... just have a look! Alpha Report

Some final comments from Jay, Jez, and Vas (added by Bob):

  • Looks like a fun game to play and a great start!!
  • The speed looked a bit too fast in the video.
  • The ball controls should require some skill to control (it's not clear how easy/hard this currently is)
  • The level design could be improved with more variation in the walls (very thin walls that require careful navigation, ramps on some sections, etc.)
  • The boulders could become frustrating, since stopping completely can be annoying in a racing game; perhaps allow smashing boulders
  • Maybe replace some boulders with moving objects like people running away from the doom

Part 5: Playtesting

Alpha Release out - needs to be tested, so we did! That's how: Testing Lun

Part 6: Final Paper

It's over, doom was faster: Lunned

Project Status

Testing completed - thanks to everyone who was there and of course VSETH for letting us have the StuZ to do it! Now debugging, improving and charging for f-f-f-final release!

Timeline

Still in proposal phase.

Status

Still in proposal phase.

Demos and Screenshots

Strictly confidential at this point.

Whatever you like!

Ice cream

(pronoun)

Keira Knightly

Attachments


I Attachment History Action Size Date Who Comment
PDFpdf GaiaA_ProjectCritiques.pdf r1 manage 26.6 K 2010-03-11 - 11:28 UnknownUser Mutual Game Critiques - Alessandro Gaia
PNGpng LunLogo-onWhite.png r1 manage 108.6 K 2010-03-09 - 13:25 UnknownUser  
PDFpdf Mutual_Critique.pdf r1 manage 150.3 K 2010-03-10 - 18:15 UnknownUser Mutual Game Critiques - Rafael Hostettler
PDFpdf PhilippOtherGames.pdf r1 manage 39.4 K 2010-03-11 - 17:47 UnknownUser Philipps ideas of the other games...
PDFpdf Presentation-Proposal-Lun.pdf r1 manage 7570.1 K 2010-03-10 - 09:32 UnknownUser The initial Presentation
PNGpng just42-logo.png r1 manage 12.7 K 2010-03-09 - 13:22 UnknownUser  
PDFpdf lun-alpha.pdf r1 manage 6878.1 K 2010-05-10 - 19:42 UnknownUser Lun Alpha Release Report
PDFpdf lun-interim.pdf r1 manage 6525.5 K 2010-04-21 - 15:23 UnknownUser  
PDFpdf lun-playtesting.pdf r1 manage 5004.7 K 2010-05-17 - 17:11 UnknownUser Our play testing session at StuZ
PDFpdf lun-proposal.pdf r1 manage 4952.8 K 2010-03-08 - 16:58 UnknownUser Draft version of the proposal
PDFpdf lun-prototype.pdf r1 manage 5008.0 K 2010-03-22 - 16:58 UnknownUser How to bake a Lun à la Just 42 - or the prototype
PDFpdf lunned.pdf r2 r1 manage 4442.1 K 2010-06-04 - 17:12 UnknownUser The final chapter.

Page URL: https://twiki.graphics.ethz.ch/bin/view/GameClass/Lun
2024-04-19
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