ToDO

Content
  • Plants
  • Office furniture
  • Walkable cubicle
  • More player models (4 alltogether)
  • Actual office floors
  • Top level floor with e.g structural steel beams and skybox

Particle effects
  • Watercooler sprinkler-effect (matches the sound)
  • Fire extinguisher should look more like foam or dust (right now it looks like steam)
  • Electrical discharge when enemy dies

Performance
  • Profile on PC and Xbox
  • Find out why we only achieve ~30fps
  • Run physics on dedicated HW-thread

GUI
  • Game over screen
  • Player join screen
  • Story "Sildeshow", narrated
  • Head-up display

Graphics
  • Health bar for enemies (fades in when hit, gradually fades out)
  • Real Shadows (will improve depth cue)
  • Actual Light sources
  • Enemy
  • Dynamic camera
  • Enemy introduction(to be defined)
  • Player holds weapon in hands

Logic
  • Multiplayer scoring system
  • More intelligent enemy spawning (waves, better distribution)
  • Improve weapon pickup/assigning

Page URL: https://twiki.graphics.ethz.ch/bin/view/GameClass/Team7ToDO
2025-08-04
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