Bugs & Issues

Bugs

Date State DescriptionSorted descending Who Solution Who
4.3 open Very slow diffusion hauri    
5.3 closed Stuff close to the camera disappears tb min/max height not updated correctly tb
4.3 open Jump is not working while moving hauri    

Issues

Maybe we should change the energy representation from byte to float. (tb)

  • + Continuous diffusion
  • + Fractional application
  • + Higher dynamic range of terrains...
  • - 4 Times more memory required
  • ? Diffusion has to be calculated in float... dont know wether this is faster ore much slower
  • On the GPU, we have only 8 bits per channel as well

---+++ Would be nice if the player would automatically look in the direction of the point, where he drains energy of. (md)

-- ThaboBeeler - 05 Mar 2008

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2025-07-28
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